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"Demoscene is all about creative, pragmatic ways to solve problems by making the most of available resources"

It probably doesn't hurt that nobody expects a demo scene app to adapt to radical changes in requirements, or to interoperate with other things that are changing as well - for that matter, to even conform to any specific requirements other than "being epic".

For instance, the linked 8088 demo encodes video in a format that's tightly coupled to both available CPU cycles and available memory bandwidth. Its goal is "display something at 24fps".

Not that I'm a fan of abstraction-for-its-own-sake, but putting scare-quotes around real problems like premature optimization is an excessive counter-reaction.



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