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I have compiled two codebases this week; the first is an ios app that loads a screen and some sprites, and lets the user touch the sprites, then plays a sound.

The second loads over 100GB of data and uses 60+ go libraries.

The ios app takes over 5 minutes to compile from scratch, the go program takes 16 seconds.

Actually, I've also compiled haskell from scratch (oh wow, that's like https://xkcd.com/303/ slow). At least 30 minutes.

And, I compiled the go compiler from scratch today to try out something on go tip. Compiling a separate compiler for something like 20 different cross compilation targets was under 5 minutes, total.

It's snarky to complain; while the compiler is slower than it was, it adds significant features and performance. It's emphatically not 'slow' in my opinion.



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